Thanks WordPress -_-

Heh, blog was down all of yesterday due to maintanence stuffy, but at least they fixed some of the problems I'd been experiencing 🙂 I wanted to get a few posts out, but… couldn't, natuarally. So, my ATi extensions are out here. Didn't stir much interest, I never thought it would, but meh. they are out there! I need to add instancing in.

So… metaprotean. I bet you're dying to know what this is! Well, I doubt that, but I will tell you anyway 🙂 Metaprotean is my shader editor for effect files. The name comes because the bulk of the parsing work is down to meta programming. A class is generated at runtime, and this contains all the parameters of the shader, and does some binding stuff. It's very cool ^_^ Here, have a screenshot:

As you can see, got a few things to tidy up, but it's really coming along nicely 🙂

Also, I'm working on some shaders atm, just some basic light models covered in "Advanced Lighting and Materials With Shaders" but instead of copying the shaders out of the book or something, I'm trying to write them, from the formulas. I can understand the ones in this book ^_^ At the moment I have Warn lighting and Phong lighting, next up is Blinn-Phong then Oren-Nayer 🙂

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